Animation
.h
#import <UIKit/UIKit.h>
@interface AnimationViewController : UIViewController {
IBOutlet UIView
*mover;
IBOutlet UIView
*grower;
IBOutlet UIView
*changer;
}
@property(nonatomic,retain)UIView *mover;
@property(nonatomic,retain)UIView *grower;
@property(nonatomic,retain)UIView *changer;
-(IBAction)move;
-(IBAction)grow;
-(IBAction)change;
@end
.m
#import "AnimationViewController.h"
@implementation AnimationViewController
@synthesize
grower,changer,mover;
-(IBAction)move
{
[UIView
beginAnimations:nil context:NULL];
[UIView
setAnimationDuration:3.0];
[UIView
setAnimationRepeatCount:5];
changer.backgroundColor = [UIColor orangeColor];
CGPoint
cPoint=mover.center;
cPoint.y=220.0f;
mover.center=cPoint;
[UIView
commitAnimations];
}
-(IBAction)change
{
[UIView
beginAnimations:nil context:NULL];
[UIView
setAnimationDuration:3.0];
[UIView
setAnimationRepeatCount:5];
changer.backgroundColor = [UIColor redColor];
[UIView commitAnimations];
}
-(IBAction)grow
{
[UIView
beginAnimations:nil context:NULL];
[UIView
setAnimationDuration:3.0];
[UIView
setAnimationRepeatCount:5];
CGRect
a=grower.bounds;
a.size.height=200.0f;
a.size.width=200.0f;
grower.bounds=a;
//assigning bounds tot he shapes
[UIView
commitAnimations];
}
- (void)dealloc
{
[super
dealloc];
}
- (void)didReceiveMemoryWarning
{
// Releases
the view if it doesn't have a superview.
[super
didReceiveMemoryWarning];
// Release any cached data, images, etc that
aren't in use.
}
#pragma mark - View lifecycle
/*
// Implement viewDidLoad to do additional setup after
loading the view, typically from a nib.
- (void)viewDidLoad
{
[super
viewDidLoad];
}
*/
- (void)viewDidUnload
{
[super
viewDidUnload];
// Release
any retained subviews of the main view.
// e.g.
self.myOutlet = nil;
}
-
(BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation
{
// Return
YES for supported orientations
return
(interfaceOrientation == UIInterfaceOrientationPortrait);
}
@end
ColorPicker
.h
#import <UIKit/UIKit.h>
@interface Lab2ViewController : UIViewController
<UIPickerViewDelegate,UIPickerViewDataSource>
{
NSArray *colors;
IBOutlet
UIPickerView * colorPicker;
}
@property(nonatomic,retain) UIPickerView *colorPicker;
@end
.m
#import "Lab2ViewController.h"
@implementation Lab2ViewController
@synthesize colorPicker;
//methods for UIPickerViewDataSource
-(NSInteger)numberOfComponentsInPickerView:(UIPickerView
*)pickerView{
return 1;
}
-(NSInteger)pickerView:(UIPickerView *)pickerView
numberOfRowsInComponent:(NSInteger)component{
return
colors.count;
}
-(NSString *)pickerView:(UIPickerView *)pickerView
titleForRow:(NSInteger)row forComponent:(NSInteger)component{
return
[colors objectAtIndex:row];
}
-(void)pickerView:(UIPickerView *)pickerView
didSelectRow:(NSInteger)row inComponent:(NSInteger)component{
UIColor
*newColor;
switch
(row){
case
0:case 1: case 2:
newColor = [UIColor yellowColor];
break;
case
3: case 4: case 5:
newColor = [UIColor grayColor];
break;
case
6: //case 7:
newColor
= [UIColor blackColor];
break;
default:
newColor = [UIColor redColor];
break;
}
self.view.backgroundColor = newColor;
}
- (void)dealloc
{
[super
dealloc];
}
- (void)didReceiveMemoryWarning
{
// Releases
the view if it doesn't have a superview.
[super
didReceiveMemoryWarning];
// Release
any cached data, images, etc that aren't in use.
}
#pragma mark - View lifecycle
// Implement viewDidLoad to do additional setup after
loading the view, typically from a nib.
- (void)viewDidLoad
{
colors =
[[NSArray
alloc]initWithObjects:@"Blue",@"Yellow",@"Pink",
@"Fine",@"Tired",@"Maudlin",
@"Purple",@"Green",nil];
[super
viewDidLoad];
}
- (void)viewDidUnload
{
[super
viewDidUnload];
// Release
any retained subviews of the main view.
// e.g.
self.myOutlet = nil;
}
-
(BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation
{
// Return
YES for supported orientations
return
(interfaceOrientation == UIInterfaceOrientationPortrait);
}@end
Database
.h
#import "/usr/include/sqlite3.h"
@interface databasesqliteViewController :
UIViewController {
UITextField *name;
UITextField *address;
UITextField *phone;
UILabel *status;
NSString *databasePath;
sqlite3 *contactDB;
}
@property (retain, nonatomic) IBOutlet UITextField
*name;
@property (retain, nonatomic) IBOutlet UITextField
*address;
@property (retain, nonatomic) IBOutlet UITextField
*phone;
@property (retain, nonatomic) IBOutlet UILabel
*status;
-(IBAction)saveData;
-(IBAction)findContact;
@end
.m
#import "databasesqliteViewController.h"
@implementation databasesqliteViewController
@synthesize name, address, phone, status;
- (void) saveData
{
sqlite3_stmt
*statement;
const char
*dbpath = [databasePath UTF8String];
if
(sqlite3_open(dbpath, &contactDB) == SQLITE_OK) {
NSString *insertSQL = [NSString stringWithFormat:@"INSERT INTO
CONTACTS (name, address, phone) VALUES (\"%@\", \"%@\",
\"%@\")", name.text, address.text, phone.text];
const char *insert_stmt = [insertSQL UTF8String];
sqlite3_prepare_v2(contactDB, insert_stmt, -1, &statement, NULL);
if
(sqlite3_step(statement) == SQLITE_DONE) {
status.text = @"Contact added";
name.text = @"";
address.text = @"";
phone.text = @"";
}
else
{
status.text
= @"Failed to add the contact";
}
sqlite3_finalize(statement);
sqlite3_close(contactDB);
}
}
- (void) findContact
{
sqlite3_stmt *statement;
const
char *dbpath = [databasePath UTF8String];
if
(sqlite3_open(dbpath, &contactDB) == SQLITE_OK) {
NSString *insertSQL = [NSString stringWithFormat:@"INSERT INTO
CONTACTS (name, address, phone) VALUES (\"%@\", \"%@\",
\"%@\")", name.text, address.text, phone.text];
const
char *insert_stmt = [insertSQL UTF8String];
sqlite3_prepare_v2(contactDB, insert_stmt, -1, &statement, NULL);
if
(sqlite3_step(statement) == SQLITE_DONE) {
status.text = @"Contact added";
name.text = @"";
address.text = @"";
phone.text = @"";
}
else
{
status.text = @"Failed to SEARC the contact";
}
sqlite3_finalize(statement);
sqlite3_close(contactDB);
}
}
-
(void)dealloc
{
[super
dealloc];
}
- (void)didReceiveMemoryWarning
{
// Releases
the view if it doesn't have a superview.
[super
didReceiveMemoryWarning];
//
Release any cached data, images, etc that aren't in use.
}
#pragma mark - View lifecycle
// Implement viewDidLoad to do additional setup after
loading the view, typically from a nib.
- (void)viewDidLoad
{
NSString
*docsDir;
NSArray
*dirPaths;
//get the
documents directory
dirPaths =
NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask,
YES);
docsDir =
[dirPaths objectAtIndex:0];
//build the
path to the database file
databasePath = [[NSString alloc] initWithString:[docsDir
stringByAppendingPathComponent:@"contacts.db"]];
NSFileManager *filemgr = [NSFileManager
defaultManager];
if
([filemgr fileExistsAtPath:databasePath] == NO) {
const char
*dbpath = [databasePath UTF8String];
if
(sqlite3_open(dbpath, &contactDB) == SQLITE_OK) {
char
*errMsg;
const char *sql_stmt = "CREATE TABLE IF NOT EXISTS CONTACTS(ID
INTEGER PRIMARY KEY AUTOINCREMENT, NAME TEXT, ADDRESS TEXT, PHONE TEXT)";
if
(sqlite3_exec(contactDB, sql_stmt, NULL, NULL, &errMsg) != SQLITE_OK) {
status.text = @"Failed to create
table";
}
sqlite3_close(contactDB);
}
else
{
status.text = @"Failed to open/create database";
}
}
[filemgr
release];
[super viewDidLoad];
}
- (void)viewDidUnload
{
[super
viewDidUnload];
// Release
any retained subviews of the main view.
// e.g.
self.myOutlet = nil;
}
-
(BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation
{ // Return
YES for supported orientations
return
(interfaceOrientation == UIInterfaceOrientationPortrait);
}@end
Views
.m
#import "mad_lastViewController.h"
@implementation mad_lastViewController
NSArray *myarray;
- (void)dealloc
{
[super
dealloc];
}
- (UITableViewCell *)tableView:(UITableView
*)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
static
NSString *simpleTableIdentifier = @"SimpleTableItem";
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:simpleTableIdentifier];
if(cell==nil)
{
cell =
[[UITableViewCell alloc]initWithStyle:UITableViewCellStyleDefault
reuseIdentifier:simpleTableIdentifier];
}
cell.textLabel.text = [myarray objectAtIndex:indexPath.row];
cell.imageView.image = [UIImage imageNamed:@"Blue hills.jpg"];
return cell;
}-
(void)didReceiveMemoryWarning
{
// Releases
the view if it doesn't have a superview.
[super
didReceiveMemoryWarning];
//
Release any cached data, images, etc that aren't in use.
}
#pragma mark - View lifecycle
// Implement viewDidLoad to do additional setup after
loading the view, typically from a nib.
- (void)viewDidLoad
{
myarray =
[NSArray
arrayWithObjects:@"A",@"B",@"C",@"D",
nil];
[super
viewDidLoad];
}
- (NSInteger)tableView:(UITableView *)tableView
numberOfRowsInSection:(NSInteger)section
{
return
[myarray count];
}
- (void)viewDidUnload
{
[super
viewDidUnload];
// Release
any retained subviews of the main view.
// e.g.
self.myOutlet = nil;
}
-
(BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation
{ // Return
YES for supported orientations
return
(interfaceOrientation == UIInterfaceOrientationPortrait);
}@end
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